Struct object::write::Object [−][src]
A writable object file.
Fields
flags: FileFlags
File flags that are specific to each file format.
mangling: Mangling
The symbol name mangling scheme.
Implementations
impl Object
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pub fn new(
format: BinaryFormat,
architecture: Architecture,
endian: Endianness
) -> Object
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format: BinaryFormat,
architecture: Architecture,
endian: Endianness
) -> Object
Create an empty object file.
pub fn format(&self) -> BinaryFormat
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Return the file format.
pub fn architecture(&self) -> Architecture
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Return the architecture.
pub fn mangling(&self) -> Mangling
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Return the current mangling setting.
pub fn set_mangling(&mut self, mangling: Mangling)
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Specify the mangling setting.
pub fn segment_name(&self, segment: StandardSegment) -> &'static [u8]
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Return the name for a standard segment.
This will vary based on the file format.
pub fn section(&self, section: SectionId) -> &Section
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Get the section with the given SectionId
.
pub fn section_mut(&mut self, section: SectionId) -> &mut Section
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Mutably get the section with the given SectionId
.
pub fn append_section_data(
&mut self,
section: SectionId,
data: &[u8],
align: u64
) -> u64
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&mut self,
section: SectionId,
data: &[u8],
align: u64
) -> u64
Append data to an existing section. Returns the section offset of the data.
pub fn append_section_bss(
&mut self,
section: SectionId,
size: u64,
align: u64
) -> u64
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&mut self,
section: SectionId,
size: u64,
align: u64
) -> u64
Append zero-initialized data to an existing section. Returns the section offset of the data.
pub fn section_id(&mut self, section: StandardSection) -> SectionId
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Return the SectionId
of a standard section.
If the section doesn’t already exist then it is created.
pub fn add_section(
&mut self,
segment: Vec<u8>,
name: Vec<u8>,
kind: SectionKind
) -> SectionId
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&mut self,
segment: Vec<u8>,
name: Vec<u8>,
kind: SectionKind
) -> SectionId
Add a new section and return its SectionId
.
This also creates a section symbol.
pub fn add_subsection(
&mut self,
section: StandardSection,
name: &[u8],
data: &[u8],
align: u64
) -> (SectionId, u64)
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&mut self,
section: StandardSection,
name: &[u8],
data: &[u8],
align: u64
) -> (SectionId, u64)
Add a subsection. Returns the SectionId
and section offset of the data.
pub fn comdat(&self, comdat: ComdatId) -> &Comdat
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Get the COMDAT section group with the given ComdatId
.
pub fn comdat_mut(&mut self, comdat: ComdatId) -> &mut Comdat
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Mutably get the COMDAT section group with the given ComdatId
.
pub fn add_comdat(&mut self, comdat: Comdat) -> ComdatId
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Add a new COMDAT section group and return its ComdatId
.
pub fn symbol_id(&self, name: &[u8]) -> Option<SymbolId>
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Get the SymbolId
of the symbol with the given name.
pub fn symbol(&self, symbol: SymbolId) -> &Symbol
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Get the symbol with the given SymbolId
.
pub fn symbol_mut(&mut self, symbol: SymbolId) -> &mut Symbol
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Mutably get the symbol with the given SymbolId
.
pub fn add_symbol(&mut self, symbol: Symbol) -> SymbolId
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Add a new symbol and return its SymbolId
.
pub fn has_uninitialized_tls(&self) -> bool
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Return true if the file format supports StandardSection::UninitializedTls
.
pub fn has_common(&self) -> bool
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Return true if the file format supports StandardSection::Common
.
pub fn add_common_symbol(
&mut self,
symbol: Symbol,
size: u64,
align: u64
) -> SymbolId
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&mut self,
symbol: Symbol,
size: u64,
align: u64
) -> SymbolId
Add a new common symbol and return its SymbolId
.
For Mach-O, this appends the symbol to the __common
section.
pub fn add_file_symbol(&mut self, name: Vec<u8>) -> SymbolId
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Add a new file symbol and return its SymbolId
.
pub fn section_symbol(&mut self, section_id: SectionId) -> SymbolId
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Get the symbol for a section.
pub fn add_symbol_data(
&mut self,
symbol_id: SymbolId,
section: SectionId,
data: &[u8],
align: u64
) -> u64
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&mut self,
symbol_id: SymbolId,
section: SectionId,
data: &[u8],
align: u64
) -> u64
Append data to an existing section, and update a symbol to refer to it.
For Mach-O, this also creates a __thread_vars
entry for TLS symbols, and the
symbol will indirectly point to the added data via the __thread_vars
entry.
Returns the section offset of the data.
pub fn add_symbol_bss(
&mut self,
symbol_id: SymbolId,
section: SectionId,
size: u64,
align: u64
) -> u64
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&mut self,
symbol_id: SymbolId,
section: SectionId,
size: u64,
align: u64
) -> u64
Append zero-initialized data to an existing section, and update a symbol to refer to it.
For Mach-O, this also creates a __thread_vars
entry for TLS symbols, and the
symbol will indirectly point to the added data via the __thread_vars
entry.
Returns the section offset of the data.
pub fn set_symbol_data(
&mut self,
symbol_id: SymbolId,
section: SectionId,
offset: u64,
size: u64
)
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&mut self,
symbol_id: SymbolId,
section: SectionId,
offset: u64,
size: u64
)
Update a symbol to refer to the given data within a section.
For Mach-O, this also creates a __thread_vars
entry for TLS symbols, and the
symbol will indirectly point to the data via the __thread_vars
entry.
pub fn symbol_section_and_offset(
&mut self,
symbol_id: SymbolId
) -> Option<(SymbolId, u64)>
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&mut self,
symbol_id: SymbolId
) -> Option<(SymbolId, u64)>
Convert a symbol to a section symbol and offset.
Returns None
if the symbol does not have a section.
pub fn add_relocation(
&mut self,
section: SectionId,
relocation: Relocation
) -> Result<()>
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&mut self,
section: SectionId,
relocation: Relocation
) -> Result<()>
Add a relocation to a section.
Relocations must only be added after the referenced symbols have been added and defined (if applicable).
pub fn write(&self) -> Result<Vec<u8>>
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Write the object to a Vec
.
pub fn emit(&self, buffer: &mut dyn WritableBuffer) -> Result<()>
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Write the object to a WritableBuffer
.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Object
impl Send for Object
impl Sync for Object
impl Unpin for Object
impl UnwindSafe for Object
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,