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//! The runtime. use std::env; use once_cell::sync::Lazy; /// Dummy runtime struct. pub struct Runtime {} /// The global runtime. pub static RUNTIME: Lazy<Runtime> = Lazy::new(|| { // Create an executor thread pool. let thread_name = env::var("ASYNC_STD_THREAD_NAME").unwrap_or_else(|_| "async-std/runtime".to_string()); async_global_executor::init_with_config(async_global_executor::GlobalExecutorConfig::default().with_env_var("ASYNC_STD_THREAD_COUNT").with_thread_name(thread_name)); Runtime {} });